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System 'Scorpion'

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The System 'Scorpion' is a Heavy weapon added in the 21.7.0 update. It can be obtained by reaching Tier 69 in the Mecha Season Pixel Pass.

Description

TBA

Appearance

The color scheme has a light purple and white palette. The trigger handle seems to be similar to the Handgrip Sniper Module, except white, while the actual trigger is orange. The tip of the barrel bares a small resemblance to Railgun, while the folds have a resemblance to Ink Spreader's barrel.

Performance

It has high damage, a fast firerate, a very high rocket jump, and a fast rocket speed. Hitting your enemy applies the Attribute-Burning.png effect, with a total of 35 bonus damage.

Strategy

Tips

  • Use it for Rocket Jumping, as it has a much higher rocket jump
  • Note however it has fixed delay, and using it to escape while at low health might put you at danger, as the short delay makes you defenseless for a short time.
  • It can rocket jump horizontally consistently, and can make you travel through tight maps very quickly.
  • Equip the pouch module to reduce it's reloading time, so you can be more mobile with it.
  • Launch up in the air and fire the rocket at your opponent to allow for a swift kill.

Counters

Recommended Maps

Equipment Setups

Changelog

21.7.0

  • Initial release.
22.8.0
  • AOE radius increased by 28%.
  • Rocket speed increased by 20%.

24.0.0

  • Mobility increased from 55 to 65.

Trivia

  • This is the third weapon to have the No Self Damage attribute,the 1st being ox_badC0De the 2nd being Perfect Rocket Launcher.
  • The Super Rocket Jump attribute as of right now doesn't work.
    • However, it has been fixed.
  • The weapon itself is a reference of the Evangelion Unit-01 from the series "Evangelion".
  • This weapon, along with 'Rumble', Mad Colorer and Nachos Shotgun were the only Pixel Pass mythical weapons with no exclusive skins.
  • The reloadng animation suggests that this weapons has a tendency to break alot