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Grades System
The Grades System is a feature added in 11.0.0, classifying items into various grades. There are currently 6 grades in the game(Common, Uncommon, Rare, Epic, Legendary and Mythical).
Weapons
Weapons, after being fully upgraded to the current player level, can be further "improved" by spending gems. Each grade improvement will increase the damage, but grades and performance are not related at all. For example, Electric Vortex, a Mythical weapon, is infamous for its terrible performance.
Notably, Exchanger is the only Uncommon item in the game. Due to a glitch, it was obtainable at uncommon.
Grade | Maximum Efficiency | Gems needed to instantly upgrade the weapon to level 65 | Gems needed to improve a weapon's grade |
---|---|---|---|
Common, Uncommon | 233 Efficiency | 35 | N/A |
Rare | 333 Efficiency | 65 | 60 |
Epic | 354 Efficiency | 100 | 100 |
Legendary | 399 Efficiency | 145 | 300 |
Mythical | 423 Efficiency | 220 | 900 |
Pets
Pets are the only items to have their actual performance adjusted depending on their grade. The higher the grade, the tankier the pet is.
Grade | Maximum Efficiency | Total upgrade price | Health at Max level |
---|---|---|---|
Common | 219 Efficiency | 1900 Coins | 100 |
Rare | 313 Efficiency | ??? Coins | 140 |
Epic | ??? Efficiency | ??? Coins | 160 |
Legendary | 376 Efficiency | ??? Coins | 180 |
Mythical | 399 Efficiency | 2400 Coins | 200 |
Gadgets
Grade | Maximum Efficiency | Gems needed to instantly upgrade the gadget to level 65 |
---|---|---|
Rare | 275 Efficiency | 160 |
Epic | 289 Efficiency | 175 |
Legendary | 318 Efficiency | 190 |
Mythical | 366 Efficiency | 210 |
Armor
Grade | Maximum Efficiency | Gems needed to instantly upgrade the armor to level 65 |
---|---|---|
Rare | 313 Efficiency | 50 |
Epic | 333 Efficiency | 70 |
Legendary | 376 Efficiency | 300 |
Mythical | 399 Efficiency | ??? |
Changelog
11.0.0
- Initial release.
12.5.0
- The grades system now only applies to Pets and no longer applies to weapons. This change was reverted soon after in 12.5.3.
13.5.0
- All Common and Uncommon weapons (excluding default weapons) have been changed to the Rare grade. This change was reverted in 15.1, and then the revert was reverted in 15.3.
18.2.0
21.6.0
- Weapon grade upgrade prices were decreased by 30%.