Armor Kinetic Module
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The Armor Kinetic Module is an elemental module introduced in the 16.2.0 update.
Appearance
It appears to be a green armor piece with a white bullet on it.
Use
It is used to insert in a Armor so that it can give more kinetic defense to the armor.
Buffs
Level | Modules required | Cost | Buff |
---|---|---|---|
I | None | None | +2% kinetic defence |
II | 2 Armor Kinetic Modules | 5 coins | +1% kinetic defence (total: +3% kinetic defence) |
III | 5 Armor Kinetic Modules | 25 coins | +1% kinetic defence (total: +4% kinetic defence) |
IV | 10 Armor Kinetic Modules | 50 coins | +2% kinetic defence (total: +6% kinetic defence) |
V | 30 Armor Kinetic Modules | 100 coins | +2% kinetic defence (total: +8% kinetic defence) |
VI | 100 Armor Kinetic Modules | 250 coins | +4% kinetic defence (total: +12% kinetic defence) |
VII | 200 Armor Kinetic Modules | 500 coins | +4% kinetic defence (total: +16% kinetic defence) |
VIII | 400 Armor Kinetic Modules | 1000 coins | +4% kinetic defence (total: +20% kinetic defence) |
IX | 600 Armor Kinetic Modules | 2000 coins | +5% kinetic defence (total: +25% kinetic defence) |
X | 1000 Armor Kinetic Modules | 4000 coins | +5% kinetic defence (total: +30% kinetic defence) |