Handgrip
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The Handgrip is a non-elemental module introduced in the 16.2.0 update.
Appearance
It appears to be a gray grip with three red stripes on it.
Use
It is used to insert in a Sniper weapon to be part of a module combination. It decreases the recoil in scope mode.
Combinations
The combinations in which this module can be used in are the Steel Hands and the Disguise.
- The Steel Hands, which also requires the Sniper Kinetic Module, completely removes bullet spread when shooting (passive).
- The Disguise, which also requires the Sniper Energy Module and the Lenses, temporarily makes the player invisible when they aren't moving.
Buffs
Level | Modules required | Cost | Buff |
---|---|---|---|
I | None | None | I: Increases stability to a total of 5%. |
II | 2 Handgrips | 5 coins | II: Increases stability to a total of 10%. |
III | 5 Handgrips | 25 coins | III: Increases stability to a total of 20%. |
IV | 10 Handgrips | 50 coins | IV: Increases stability to a total of 30%. |
V | 30 Handgrips | 100 coins | V: Increases stability to a total of 40%. |
VI | 100 Handgrips | 250 coins | VI: Increases stability to a total of 50%. |
VII | 200 Handgrips | 500 coins | VII: Increases stability to a total of 60%. |
VIII | 400 Handgrips | 1000 coins | VIII: Increases stability to a total of 70%. |
IX | 600 Handgrips | 2000 coins | IX: Increases stability to a total of 80%. |
X | 1000 Handgrips | 4000 coins | X: Increases stability to a total of 90%. |