Special Magic Module
The Special Magic Module is an elemental module introduced in the 16.2.0 update.
Appearance
It appears to be a purple and large clip (apparently, a flamethrower clip) with a purple star on it.
Use
It is used to insert in a Special weapon so that it can be part of a module combination. It also allows to damage enemies in Raid that require magic damage on it to be damaged. It also gives more magic damage to weapons.
The level I module is enough to go against monsters and bosses in Magical Valley in Raid in easy.
The level IV module is enough to go against monsters (if a level IV energy module is also equipped) and bosses (only this module is required for the bosses) in Magical Valley in Raid in easy and medium.
The level V module is enough to go against monsters (if a level V energy module and a level V magic module are also equipped) in Dead City and in Magical Valley and bosses in Magical Valley (only this module is required for the bosses) in Raid in all difficulties.
Combination
The combination in which this module can be used in is the Shock. This combination, which also requires the Voodoo Doll and the Battery, will deal lightning damage in the area around the player, similar to the Pandora's box.
Buffs
Level | Modules required | Cost | Buff |
---|---|---|---|
I | None | None | +2% magic damage |
II | 2 Special Magic Modules | 5 coins | +1% magic damage (total: +3% magic damage) |
III | 5 Special Magic Modules | 25 coins | +1% magic damage (total: +4% magic damage) |
IV | 10 Special Magic Modules | 50 coins | +2% magic damage (total: +6% magic damage) |
V | 30 Special Magic Modules | 100 coins | +2% magic damage (total: +8% magic damage) |
VI | 100 Special Magic Modules | 250 coins | +4% magic damage (total: +12% magic damage) |
VII | 200 Special Magic Modules | 500 coins | +4% magic damage (total: +16% magic damage) |
VIII | 400 Special Magic Modules | 1000 coins | +4% magic damage (total: +20% magic damage) |
IX | 600 Special Magic Modules | 2000 coins | +5% magic damage (total: +25% magic damage) |
X | 1000 Special Magic Modules | 4000 coins | +5% magic damage (total: +30% magic damage) |