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Polygon

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Description

The Polygon is a weapon testing area introduced in the summer update of 16.5.0. The map's floor and the sky are the same as the player's lobby, and the map contains various testing dummies.

Features

  • Enemies, also called Polygon Dummies or simply Polygon are the unique entities that exist only in Polygon. They all have 200 health. They appear in the kill log as "Enemy".
    • In front of the player's spawn is the main area with a total of 9 dummies.
    • The left side has a single dummy, and the right side has 2 dummies in a group.
    • There is a very short brick wall in the middle of the area with a dummy moving across it. That specific dummy's head hitbox is broken.
    • At the back of the area, there are three dummies standing on a stone hill.
    • There is also a bottomless pit, and the pit generates a Pilot. The pilot can fly around.
    • The Sniper Tower at the right contains a Sniper. The sniper dies automatically after a few seconds, and then comes back with restored HP.
    • Allies are two dummies with 0 HP, located at the right side of the player's spawn. They can be healed by using Healing Area.
    • They do not count as monsters, nor do they count as players.
    • They do not respawn as long as the player does not look at them.
    • The Pilot has a unique mechanic, where many Pilots count as the same entity. When they get hit by a DoT weapon and die, tbe respawned pilot takes the remaining tick damage.
  • At the back of the spawn, there is a grassy feeding site with several monsters. Zombies, Zombie Heads, Headless Zombies, Birds, and Spiders exist there.
    • They count as monsters. Therefore, they do not display damage taken.
    • They are passive. They do not attack the player.
  • Additional interactive items exist, such as 7 molotov cocktails and 2 TNT blocks.
    • Three Molotovs are placed at the left of the main area, another three are located near ithe Monster area, and the other is placed on the pile of boxes under the sniper tower.
    • One TNT is placed under the stone hill, and the other is in the Monster area.
    • Molotovs serve no purpose. They immediately break upon taking a hit, and do not respawn.
    • TNTs explode upon taking a hit. They deal 90 damage each, and do not respawn.
    • The player can die to the TNTs if they do not have armor, or their armor level is sufficiently low. They immediately respawn, and the death screen does not appear.
  • The Polygon has unique rules:
    • Weapons are fully upgraded in the Polygon. Modules, Grade Upgrades, and Wear still do take effect.
    • The player cannot use Gadgets, Pets and Module Combo abilities.

Changelog

11.0.0
  • Released temporarily as a method of testing weapons; removed shortly after.
16.5.0
  • Initial release in the Gallery.
21.6.0
  • You can access the polygon through the settings (settings>Training Ground).

When accessing the polygon through the settings, the players has their entire loadout, including gadgets and module combination.

Trivia

  • You can view your own lobby by scoping outside of the polygon map.
    A view of the lobby in the Polygon, zoomed in with a scope.