Statistics (PGW)
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is Pixel Gun 3D or Pixel Gun World content, its counterpart is described in another article! |
This article describes a Pixel Gun World content. If you are looking for the same content in Pixel Gun 3D, see Attributes (PG3D).
Attributes are what describes a weapon's capabilities.
Headings
Damage per Ammunition (DPA)
The higher the wounding power, the more powerful a weapon is.
Fire Rate
The higher the rate of fire, the rapidly it shoots.
Capacity
The capacity shows how many rounds a magazine can hold.
Mobility
The higher the mobility, the faster you move.
Attributes
Wall Break
It means that the weapon can shoot through walls.
Scope
It means that the weapon has a scope sight.
Area Damage
It means that the weapon can damage the area.
Piercing Shot
It means that the weapon's ammunition can go through living entities, but not the map.
Increases Jump Height
It means that the weapon can make you jump higher.
Looping Shot
It means that the weapon can shoot in an arc.
Ricochet
It means that the weapon's bullets can bounce through multiple walls.
Pulls to the Aim
This attribute is exclusive to the Grapple Gun. It means that it can "teleport" you from the recent spot to the targeted spot.
Trivia
- Even though the first heading is called "Lethality", it is actually DPA because some Primaries have a DPA of 20 with some Heavy weapons having a DPA of 200.
- Even though some other attributes exist in some weapons in PGW, they are not stated.