Points System (PG3D)
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is Pixel Gun 3D or Pixel Gun World content, its counterpart is described in another article! |
This article describes a Pixel Gun 3D content. If you are looking for the same content in Pixel Gun World, see Points System (PGW).
The Point System is a feature in the game that awards points for getting a kill. The player with the most amount of points will get better awards. The points gets reset every match.
Kill Streak
A Kill Streak is a group of achievements that are awarded by gaining consecutive kills without dying:
Kill
Adds 15 points if a player kills a player.
Double Kill
Adds 20 points if a player kills 2 players in a row.
Triple Kill
Adds 30 points if a player kill 3 players in a row.
Multi Kill
Adds 40 points if a player kills 4 players in a row.
Ultra Kill
Adds 50 points if a player kills 5 players in a row.
Monster Kill
Adds 60 points if a player kills 6 players in a row.
Fury
Adds 100 points if a player kills 10 players in a row.
Rampage
Adds 350 points if a player kills 20 players in a row.
Violence
Adds 1000 points if a player kills 50 players in a row.
Pet Streaks
Pet Knockout
Adds 5 points if a player kills a pet.
Hunter
Adds 15 points if a player kills 2 pets.
Poacher
Adds 50 points if a player kills 3 pets
Animal's Fear
Adds 85 points if a player kills 5 pets.
Tamer
Adds 25 points if a pet kills 2 players.
Pack Leader
Adds 35 points if a pet kills 3 players.
King Of Beasts
Adds 75 points if a pet kills 5 players.
The Equipment-related point awards. This includes killing with the different weapon types:
Rocket Jump Kill
Adds 35 points if a player kills another player with an area damage weapon while airborne after getting propelled by it.
Invisible Kill
Adds 70 points if a player kills another player while they are using a Stealth Bracelet or another form of invisibility like Sword of Shadows.
Super Soldier
Adds 50 points if a player kills 3 players in a row with a Primary weapon.
Colonel
Adds 100 points if a player kills 5 players in a row with a Primary weapon.
General
Adds 150 points if a player kills 7 players in a row with a Primary weapon.
Killer
Adds 50 points if a player kills 3 players in a row with a Backup weapon.
Assassin
Adds 100 points if a player kills 5 players in a row with a Backup weapon.
Elite Hitman
Adds 150 points if a player kills 7 players in a row with a Backup weapon.
Melee (Melee in game)
Adds 30 points if a player kills a player with Melee.
Butcher
Adds 45 points if a player kills 2 players in a row with Melee.
Mad Butcher
Adds 60 points if a player kills 3 players in a row with Melee.
Slaughter
Adds 75 points if a player kills 5 players in a row with Melee.
Massacre
Adds 150 points if a player kills 7 players in a row with Melee.
Mad Scientist
Adds 50 points if a player kills 3 players in a row with a Special weapon.
Crazy Engineer
Adds 100 points if a player kills 5 players in a row with a Special weapon.
Dr. Evil
Adds 150 points if a player kills 7 players in a row with a Special weapon.
Marksman
Adds 50 points if a player kills 3 players in a row with a Sniper weapon.
Head Hunter
Adds 100 points if a player kills 5 players in a row with a Sniper weapon.
Silent Death
Adds 150 points if a player kills 7 players in a row with a Sniper weapon.
Demolition Man
Adds 50 points if a player kills 3 players in a row with a Heavy weapon.
Pyromaniac
Adds 100 points if a player kills 5 players in a row with a Heavy weapon.
Fire Demon
Adds 150 points if a player kills 7 players in a row with a Heavy weapon.
Gadget Geek
Adds 25 points if a player kills 3 players in a row with gadgets.
Gadget Mechanic
Adds 50 points if a player kills 5 players in a row with gadgets.
Gadget Master
Adds 100 points if a player kills 7 players in a row with gadgets.
Grenade Kill
Adds 50 points if a player kills a player using a Grenade.
Renegade
Adds 40 points if a player kills a player with a Molotov Cocktail or Ninja Shurikens.
Mark of Death
Adds 100 points if the player kills a player that has been hit by the Black Mark.
Dragon Spirit
Adds 40 points if the player kills a player with the Dragon Whistle
Nuker
Adds 40 points if a player gets a kill with a Nuclear Grenade.
Joker
Adds 40 points if a player kills another player with a Fake Bonus.
Illusionist
Adds 65 points if a player kills another player with a Smile Mine or Clockwork Nutcracker.
Cold Shower
Adds 40 points if a player kills a player with a Blizzard Generator.
Duck Hunt
Adds 20 points if a player kills another player while they are using a Jetpack.
Death from Above
Adds 20 points if a player kills a player while the killer is using a Jetpack.
Ricochet
Adds 30 points if a player kills a player with a Reflector. Though after the 16.0.0 update, you don't receive ANY points for any kill with the Reflector.
Barrier Breaker
Adds 5 points if a player destroys an Energy Shield.
Demon Kill
Adds 40 points if a player destroys another player's Demon Stone.
Mech Kill
Adds 40 points if a player destroys another player's Battle Mech.
Revenge of Fate
Adds no points, but lowers your health points to 2%.
Wrath of Fate
Only adds points if an enemy takes damage and dies of the damage.
Resurrection
Adds no points. It just resurrects you. (No longer obtainable due to the Resurrection being removed).
Hellraiser
Adds 35 points if you got a kill after the Resurrection being used. (No longer obtainable due to the Resurrection being removed).
Mushroomer
Adds 40 points if you got a kill using the Fire Mushroom.
Miscellaneous
These are other achievements that will add to a player's current kill streak:
Nemesis
Adds 25 points if a player kills a player that killed 2 or more players in a row.
Revenge
Adds 30 points if a player kills the player who has last killed them.
Headshot
Adds 30 points if one kills another by aiming for the head.
Kill Assist
Adds 5 points if a different player killed your opponent or your opponent committed suicide, but only after you damaged a player slightly.
Penalty for Death
As of the 11.0.0 update, you lose 10 points if you killed yourself, but after the 11.2.0 update it now removes 50 points if you killed yourself.
Self-Destruction Penalty
It removes 50 points if you killed yourself with an Area Damage weapon or gadget such as a Frag Grenade. Similar to the Penalty for Death.
Gang Kill
Adds 65 points when 3 or more players on your team (including you) kills a player. (There is a pretty big chance that this is removed from the game because players are saying they did not see this even though they are lvl 30+)
Environmental Kill
Adds 40 points if a player kills a player with an environmental hazard such as explosive barrel, T.N.T, etc.
The Flag Capture-related point awards:
One Kill
Adds 15 points if a player simply kills another player. Headshots, Nemesis kills, double kills, etc. will NOT give you any extra points.
Touchdown
Adds 100 points when you get the enemy team's flag to your side.
Double Touchdown
Adds 300 points when you get the enemy team's flag to your side twice in a row.
Triple Touchdown
Adds 500 points when you get the enemy team's flag to your side three times in a row.
Flag Bearer Kill
Adds 20 points when you kill a player holding a flag.
The Point Capture-related point awards:
Team Capture
Adds 50 points when a player captures a point with the assistance of other friendly players.
Housekeeper
Adds 40 points when a player kills a player attempting to capture a point other than their own.
Defender
Adds 80 points when a player kills 3 players in a row attempting to capture a point other than their own.
Guardian
Adds ?? points when a player kills 5[?] players in a row attempting to capture a point other than their own.
My Point
Adds 100 points when a player captures a point alone.
Unstoppable
Adds 300 points when a player captures two points alone in a row.
Monopoly
Adds 500 points when a player captures three points alone in a row.
Man Down
Adds 1500 points to all of the players standing, if a player fell down.
Timer Bonus
Varies. It appears to the last player standing.
Repair the Tank
Adds 150 points for repairing your tank during a raid.
Mechanic
Adds 150 points for repairing your tank twice during a raid.
Master
Adds 150 points for repairing your tank three times during a raid.
Artisan
Adds 150 points for repairing your tank four times during a raid.
Guardian Defeated
Adds 75 points for every defense "player" bot that is defeated in a raid.
Destroyer (Raid)
Adds 50 points for destroying any defensive turret during a raid.
Siege Master
Adds 150 points for destroying any defensive artillery during a raid.
Revive Fallen Ally
Adds 100 points for reviving an ally during a raid or siege.
Medic
Adds 100 points for reviving two allies consecutively during a raid or siege.
Doctor
Adds 100 points for reviving three allies consecutively during a raid or siege.
Healer
Adds 100 points for reviving four allies consecutively during a raid or siege.
Defeated the Assassin
Adds 75 points for every offense "player" bot that is defeated in a siege.
Purifier
Adds (50) points for defeating ??? (2)"Strong" Monsters consecutively without dying in siege.
Monster Hunter
Adds (75) points for defeating ??? (3) "Strong" Monsters consecutively without dying in siege.
Destroyer (Siege)
Adds (150) points for defeating ??? (4) "Strong" Monsters consecutively without dying in siege.
Protector
???