Death Animations
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The Death Animations are features introduced in the 9.2.0 update that were heavily modified (became realistic) in the 16.5.0 update. Here is the list of death animations in the game:
Death Animations
Ragdoll (Formerly Flying Angel)
- This death animation triggers when the killer uses normal, non-elemental or non-area damage weapons (e.g. Secret Forces Rifle) or even commit suicide (regardless of the nature of the item causing the player to do so).
- This death animation also occurs when a player is killed by a harmful effect, e.g. bleeding.
- This death animation consists of an enemy falling onto the ground in a realistic, ragdoll-like manner (due to the arm and leg movements).
- Formerly, a white angel would fly upwards from the dead body. Now, as of the 16.5.0 update, in an attempt to make the game more realistic, this has been removed. Instead, the killed enemy will simply fall onto the ground in a ragdoll-like pace. Note that the angel death animation was not removed from certain low to mid-range devices for performance reasons.
- The ragdoll will then disintegrate pixel by pixel until there is nothing left. Disintegration will begin about 1 second after the person was killed.
Disintegration
- This death animation is triggered when using explosive, fiery (except Photon-themed weapons) and/or electro-thrower weapons against its users (such as Signal Pistol, Fire Demon)
- This death animation consists of an enemy turning into humanoid ash with white eyeballs and black irises, followed by crumbling into pieces around a second later.
- As of the 16.5.0 update, the enemy will instead crumble into pieces and disintegrate without the eyes, their body diffusing in a similar matter to the red diffusion death animation.
- As of the current version, the person’s body will separate into individual blocks (arms, head, body and legs), which will all disintegrate pixel by pixel with red outlines.
- It can vary depending on which weapon the player gets killed by, if it is killed by an automatic, for example, it will drop to the ground normally, but if killed by a sniper, for an example, it will violently flip backward and then drop to the ground.
Diffusion
- This triggers when players use laser-type and elemental weapons (regardless of the type), sometimes even regular weapons like Chainsaw.
- It is triggered when an enemy is hit by these aforementioned weapon types. It consists of an enemy in question floating away from the impact zone of the shot while disintegrating into the colored mist.
- The color of the mist depends on the weapon’s main color or projectile, such as Red for Anti-Champion Rifle, Blue for Royal Ashbringer and Orange for Laser Bouncer.
- As of the 16.5.0, they will now be sent floating once killed as if the enemy were in zero gravity, and will diffuse into a colored dust.
Dissolving
- This effect is seemingly very unique. If somebody gets killed by eldritch/supernatural-theme weapons (e.g. Sharp-Eyed Courier, Additional Biting Limb, Conductor of Souls, and Bloody Terror Axe), their body will floating away from the impact zone of the shot for a few seconds and after a moment their body will disintegrate and their skin leaving a border (the color of the border depends on the weapon’s main color or projectile) around them and afterward the border will dissolve.
Veteran's Dissolving
- This effect is exclusive to only weapons in the Veteran Chest (Combat Overlords, Lives Harvester, Thermal Ultra Scythe, Jet Dragon, Sentence, and Project "Red Button"). When the user kills someone, the opponent either gets flung into the air, or ragdolls to the ground, with their skin shortly disintegrating into red dust while leaving a red border around them and afterward the border will dissolve.
Goo Death Animation
- This animation is exclusive to Blacklight Pistol, goo (Goo Substance Scythe, Goo Substance Rifle, and Goo Substance Pistol) and blot (Blot Shotgun, Blot Axe, and Blot Shotgun ) weapons. If a player gets killed by them their body will turn into a goo-shaped character, then the goo will fall to the ground.
Anvil Fall Animation
- This is a unique effect exclusive to Anvil Pistol. If someone is killed, a cartoon anvil will appear above their head while they look up quickly before it falls and flattens the player.
Trivia
- The death animations have been more realistic in the 16.5.0 update. They ragdoll as they die, as long as they are hit by normal bullets.
- Low-end devices did not get the realistic death animations due to performance issues, thus reverting back to the floating angel animation.
Gallery
Note: They are arranged by order being stated above. (The Decending/Dissolving animation currently not available)