Swords of Intelligence
The Swords of Intelligence is a Melee weapon introduced in the 22.0.0 update. It can be obtained from the Superior Race Lottery.
Description
This weapon is very ideal if your plan is to hinder the enemy, while dealing tremendous amounts of damage. Having 85 mobility and excellent attributes, Swords of Intelligence is incredibly dangerous in small maps.
Appearance
It consists of two blades, a cutlass-esc sword, and a dagger. They both have golden handles, and rims throughout, and the blades are that of a strange, crackling blue energy.
When attacking, you hold the dagger inverted, and slash with the cutlass, making a sound not to dissimilar of that from the Time Scythe, with the blue energy flaring up from the blade. With the , the dagger will overflow with this energy, and you will bring it down on the enemy causing a large shockwave around you, killing (most times) everyone around you. But enemies just outside the AOE, will be damaged.
Performance
The Swords of Intelligence are a great choice for close quarters combat. The will botch their movements, and allow an easy kill, this and also after two strikes, the will activate. Make sure you land this, failure in doing so will result in a lengthy animation, where you are open to attack.
Strategy
- Using a weapon in par, would be optimal to close the gap.
- On smaller maps, zipping around like a common house fly swinging at anyone who dares appear on your screen can work shockingly well, provided the enemy doesn't see you first.
Tips
- Hitting the enemy with Swords of Intelligence will render them relatively immobile, due to the , make sure to finish them while they're paralyzed.
- The attribute is crucial, do not miss it.
- A single hit is needed to the enemy. Use that.
Counters
- Stay away from Swords of Intelligence users, as if you're struck, there's no escaping them.
- Attack them from a distance, preferably a sniper.
Recommended Maps
Equipment Setups
- Use this alongside the Controlled Drone System, and Deadly Beamer in order to get the set effect.
- With it's 85 mobility, it's a good choice for a melee with a high mobility, that also packs a punch.
- Use with the Blood Thirst module ability to quickly chain up kills.
Changelog
22.2.0
- Initial release.
24.1.0
- Damage increased by 17%.
Trivia
- This is the first weapon with Electric Shock attribute, the second was Unfriendly Bat.
- Before updating the game, this was the weapon that impersonated the Holographic Hook & Saber.