Pixeletta Guns

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Description

The Pixeletta Guns is a Backup weapon introduced in the 24.6.0 update. It can be obtained from the Old School Super Lottery. Its state is average in most aspects, but it has a quite big capacity. It will take 3-5 shots for a kill when no any buffed.

Appearance

It's a dual pistols with pink-red and light yellow as its main colors. There's an energized gemstone which continuously discharges static electricity enhanced on the top of the pistol, and a golden pendant suspended below the gun. Another hoisted pink jewel is below the muzzle. The pendants and jewels move as the player moves. Players will automatically wear a pair of glasses when they hold this weapon in hand. It will make the head of the 4D character model into a 3D cube head.


Its homage archetype is the weapon in the "Bayonetta" series, which has almost the same appearance as what we see in Pixel Gun 3D. Bayonetta (protagonist) fights with two pairs of guns equipped on all fours, and she also wears a pair of glasses.

Performance

It has 2 main attributes, DealsDamageDuringReloading.pngDealsDamageDuringReloading and Charm.pngCharm

  • DealsDamageDuringReloading.pngDealsDamageDuringReloading focuses on making it more threatening. 146 damage is quite high among all attributes, and it is an AOE + Repeatable + No-delay weapon feature. This attribute makes users more deadly when they are stacking with enemies. (We will talk about it more in the Basic GamePlay Part)
  • Charm.pngCharm will get the most out of it if users are solo-attacking an enemy. Charm nerfs enemies' damage by 50%, which makes them much more difficult to deal with for users. This dramatically increases the users' safety as they may need to be close to enemies frequently.

Strategy

Basic GamePlay

Though Pixeletta Guns has no spread in first shot, the following shots has a medium spread. Which means it won't be very precise if players try to attack an enemy who are far from him. (But in fact, it's worthy to try) So we will put mind on close-range fight.


In close-range fight, its medium spread could be ignored mostly, and maximize its big capacity and a pretty good DPS. What's more, DealsDamageDuringReloading.pngDealsDamageDuringReloading doesn't need time delay to active, so that you could throw your pistols out and made a "Infernul Triggers" immediately after a shot. This will lead into a devastation to enemies if you are in "face to face" with them. And with damage increases provided by Crown and Cape Editor, there's a big chance to instantly kill enemies. Beside, as this attribute could be released by multiple times if there's different amount of ammo in magazines, it's not a bad choice to switch weapons quickly to others and then switch back, then repeat the action to deal damage again and again. This may devastate enemies who are Stacking together. Beside, the closer you are to the enemy, the higher damage you will deal.


What's more, Charm.pngCharm could be inflicted in multiple players in a short time, it may be useful by hitting different enemies quickly to nerf their damage.


Although its fixed delay is short, its single damage is low among popular 3catspam weapons. So it is better to use it alone instead of trying do 3catspam


Overall, Pixeletta Guns is a weapon that could deal with almost all range fight but does more in close-range. And it could very strong in killing others after they learned how to maximize its attributes, and controll the fighting range manually.

Recommended Maps

Equipment Setups

Changelog

24.6.0

  • Initial release.

Trivia

  • It is bizarre that it has 25 rounds as it is a dual-wield weapon, since this implies that either gun has one extra ammo.
  • In the the earliest version, Its attribute DealsDamageDuringReloading.pngDealsDamageDuringReloading is originally SuperPunch.pngSuperPunch. The gemstone is stable and quiet usually.It need 4 shots to active and makes the guns into purple, and the gemstone will be turned into yellow, then made it energized. After that, SuperPunch is released and the guns will be throwed out like the reloading animation today. This is why the 2 pistols in "Kill icon" are in different colors, and the one in the top is the form that charged by SuperPunch

Animations

WIP

Sound Effects

WIP


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