Debugger
The Debugger is a Heavy Weapon introduced in the 18.0.0 Update. It can be obtained from the Game Developer Season Battle Pass or the Trader's Van.
Description
It is a futuristic-electronic themed Heavy weapon of the Legendary grade. It deals moderate damage, has low capacity and mobility, and a fast fire rate.
Appearance
The weapon appears to be a futuristic-looking weapon. The weapon is made up of mainly light brown and green parts. There is a purple keyboard with black and gold keys on the side and multiple blue, red, and yellow wires sticking out. On the front of the weapon, there is an interface with code (most likely binary) which scroll through located on said interface.
Performance
When the player fires the weapon, the weapon will shoot out a cluster of code, similar to the 0xbadc0de, albeit quicker. These shots have random effect , , and gadget blocker , which mean that they will give a random effect, prohibit the target from using gadgets, and prevent them from jumping.
When reloading, the player will look at the keyboard on the side, tap some buttons on the keyboard, then use the weapon again.
It has Fixed Delay. This means that once the player switches from any weapon to this weapon, the Debugger will always have a delay lasting around half of a second.
Strategy
Tips
- Don't use this weapon for defense. Instead, use it for rocket jumping due to it not having self damage.
- This weapon makes it useful for shutting down enemy players that rely far too much on their gadgets. Make sure to kill an enemy player after disabling their gadgets before they can use them again.
- When an enemy is hit, the target will become unable to move as fast. Use this as an advantage to finish them off while they are vulnerable.
- Avoid using this as your main weapon, as it mainly serves for special uses such as target elimination. This is also due to its low ammo capacity.
- Use this to counter highly mobile enemies, it can even be used to immobilize Jetpack users, making them easier to take down.
- It has travel time, so compensate shots if the target is moving.
- The attribute is useful for dealing additional damage to enemies overtime.
Counters
- Pick off the user at long range.
- Area damage weapons and shotguns make quick work of users.
- Strafe while jumping to avoid getting hit.
- Try wasting the ammo of the user, leaving them vulnerable from an attack when they are reloading.
- Flank around the user then use a melee weapon to deal quick damage and then pull back.
- When hit, try Rocket Jumping away from the battle and locate Health/Armor pickups.
Recommended Maps
Equipment Setups
Use this in conjunction with a high fire rate and high firing weapon.
Changelog
18.0.0
- Initial release.
21.4.2
- This weapon returned in the Trader's Van for Coins.
- 23.3.0
- Damage increased by 14%.
- Capacity increased from 6 to 8.
- Rocket speed increased by 40%.